Pickled Sword Games interactive logo
My tiny studio now has an interactive logo.
Because why not having an interactive anything in video games, right? In fact, I believe, more game logos should be interactive, as interactivity is what defines our medium and we should cherish and utilize this advantage.
Some project's features:
- Ingredient sprites and sounds change depending on the order of addition.
- The final lines are played at random.
- If you don't fancy pickling a sword each time, just uncheck the "show full intro next time" checkbox. Your choice will be remembered.
- "Smart" tip that kicks in on inactivity.
Status | Released |
Platforms | HTML5 |
Author | Volg Dool Dool |
Genre | Puzzle |
Made with | Unity |
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